AI Insights · Timothy · April 2023
Top 5 Third Person Games in Oman for Q1 2023
Explore the performance of the top five third-person games in Oman during Q1 2023, including weekly downloads, revenue, and active user trends.
During the first quarter of 2023, third-person games in Oman saw varying levels of success across different metrics. Here’s a detailed look at the performance of the top five games in this category.
Subway Surfers from SYBO Games experienced a fluctuating trend in both downloads and revenue. Weekly downloads peaked at approximately 12K in mid-February but saw a decline to about 4.8K by the end of March. Revenue followed a similar pattern, starting at around $141 and peaking at $246 in late February. Active users remained relatively stable, hovering between 97K and 115K throughout the quarter.
Free Fire: 7th Anniversary by Garena International I showed strong performance in terms of revenue and active users. Weekly revenue ranged from $7.6K to $11.6K, with notable peaks in mid-January and late March. Downloads also displayed a positive trend, reaching up to 11.5K in early February. Active users consistently stayed above 170K, peaking at 199K in mid-March.
PUBG MOBILE from Level Infinite maintained impressive revenue figures, starting at $39K in late December and peaking at nearly $42K in late March. Downloads showed a steady increase, reaching a high of approximately 6.2K in mid-March. Active users remained robust, fluctuating between 201K and 224K throughout the quarter.
Plug Head Race by GOODROID, Inc. saw a decline in downloads over the quarter, starting at around 7.7K in late December and dropping to about 1.9K by the end of March. Active users followed a similar trend, decreasing from 9.1K in early January to around 3.7K by late March. No revenue data was reported for this game during the quarter.
School Party Craft from Candy Room Games & RabbitCo had a mixed performance. Downloads peaked at about 7.1K in mid-February but fluctuated significantly, ending the quarter at around 3.3K. Active users showed a slight decline from 12.8K in early January to approximately 8.5K by the end of March. Similar to Plug Head Race, no revenue data was available for this game.
These insights are based on Sensor Tower data, which provides a comprehensive view of app performance. For more detailed analytics and insights, visit Sensor Tower.